首页> 外文会议>International Technology, Education and Development Conference >(1324)THE PEOPLE'S SMART SCULPTURE PS2 - CREATING EDUCATIONAL EFFECTS AND CULTURAL LEARNING IN URBAN CHANGE PROCESSES
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(1324)THE PEOPLE'S SMART SCULPTURE PS2 - CREATING EDUCATIONAL EFFECTS AND CULTURAL LEARNING IN URBAN CHANGE PROCESSES

机译:(1324)人民聪明的雕塑PS2 - 在城市改变过程中创造教育效应和文化学习

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The People's Smart Sculpture PS2 is a creative research and innovation project (funded by CreativeEurope) about the design of methodologies for the participative cultural evolution of urban spaces inEurope. The approach blends different levels of access: public participation, collaborative creativity,exploratory- and game-based learning. 11 connected open labs integrate new art, design thinking,science, smart technologies and user culture for the participatory re-design of urbanity. It will motivatea broad dissemination of new skills, design expertise, informal learning and social knowledge relevantto urban re-design. PS2 contributes to highly relevant topics in education, educational research,informal learning and collaborative learning. These fields are referred as key to improve broadeducational effects, while picking up widely spread social dynamics and meet, as McLoughlin and Lee(2008) have lined out, “the needs of a generation of learners who seek greater autonomy andconnectivity as well as opportunities for socio-experiental learning” [1].
机译:人民聪明的雕塑PS2是一个创意研究和创新项目(由CreativeEurope资助)关于城市空间进入参与文化演化的方法的设计。该方法混合了不同的访问水平:公众参与,协作创造力,探索性和基于比赛的学习。 11已连接的公开实验室集成了新的艺术,设计思维,科学,智能技术和用户文化,为城市的参与式重新设计。它将激烈地传播新技能,设计专业知识,非正式学习和社会知识与都市重新设计。 PS2有助于教育,教育研究,非正式学习和协作学习的高度相关主题。这些领域被称为改善广泛教导效应的关键,同时拿起广泛传播的社会动态和相遇,因为Mcloughlin和Lee(2008)已经排除了,“一代学习者的需求,这些学习者正在寻求更大的自治和连接,以及机会社会经验学习“[1]。

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