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(2194) QUICK SURVEYS IN CLASSROOM. MOBILE PHONE, A POWERFUL TEACHING TOOL

机译:(2194)在教室里快速调查。手机,强大的教学工具

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During the last years mobile-related hardware and software has been largely increased in extension, quality and power. Social nets as Facebook, Twitter, Instagram, WhatsApp, etc. have been really common among the young people. In the education field the teacher can think if he or she can use those facts in a way to increase the student’s attention and engagement in class. Why do not use the high mobile skills these students possess? Not only smartphones but also tablets, e-books and laptops are able to be employed at classroom. But the question that now arises is: How? Every student carries his or her smartphone every time while other devices as tablets or laptops are less used, so the teacher is impelled to find a way to preferably utilize the mobile phones. An interesting manner to get this purpose is to use them to make quick questions in class. Traditional questions answered by hands-rising do not result in a large participation of students, mainly due to their shyness, and also some students may look at the response of ‘the smart’ ones to do the same. These facts make the traditional method as not representative at all for the class. The surveys made through smartphones, as opposite, can be anonymous, and every student can answer directly and quickly. In this paper some free-software destined to develop anonymous surveys and polls in classroom, are shown. These software allow to increase the participation and motivation of the students. The results of the answers can be visualized in the classroom. Therefore both, teacher and students, have an immediate feedback. Different software programs can be used to make quick surveys or questions. They can be divided into three groups. One is the ‘slim’ software: basic question and answer (Q&A) systems that are very interesting for really quick use. One example of them is ‘DirectPoll’, ‘Pollmaker’, ‘Survio’, ‘SurveyMonkey’. Some on-line software need more access data, for example: ‘Google-Form’, ‘Doodle’. The other is the ‘robust’ software: programs with higher skills in Q&A, more sophisticated and able to carry out more exhaustive polls or surveys, with more options to prepare, control and data collect and expose. They usually must be previously downloaded to a better and quicker running. One example of them is ‘Socrative’ and ‘Kahoot’. Its application in the classroom has also been described, from the teacher's viewpoint. Whatever the program to be used, one important fact is the cost of it. Free software is preferred, especially from the student view. All cited examples have free versions able to do the main objectives a teacher can need in the classroom: an only question, a survey, a poll… The present study reflects an experience carried out with Engineering students. The advantages and drawbacks of each of them are shown. Student engagement and attention have gained by the using of these methods. Students positively value this series of activities related to the Flipped Classroom pedagogical approach.
机译:在过去几年中,移动相关的硬件和软件在很大程度上增加了扩展,质量和权力。社交网作为Facebook,Twitter,Instagram,WhatsApp等在年轻人中真的很常见。在教育领域,老师可以思考他或她是否可以在某种程度上使用这些事实来增加学生的注意力和参与课程。为什么不使用这些学生拥有的高移动技能?不仅智能手机,还可以在教室里使用智能手机,但e-books和笔记本电脑。但现在出现的问题是:如何?每个学生每次都携带他或她的智能手机,而其他设备作为平板电脑或笔记本电脑的使用量较少,所以老师被驾驶以找到优选使用移动电话的方法。一个有趣的方式来实现这个目的是用它们在课堂上进行快速的问题。通过手升起回答的传统问题不会导致学生的大量参与,主要是由于他们的羞怯,并且一些学生可能会看待“聪明”的响应。这些事实使传统方法根本不代表。通过智能手机进行的调查,如同,可以是匿名的,每个学生都可以直接和快速地回答。在本文中,一些自由软件目的地显示在教室中开发匿名调查和民意调查。这些软件允许增加学生的参与和动机。答案的结果可以在课堂上可视化。因此,老师和学生都有直接反馈。不同的软件程序可用于进行快速调查或问题。它们可以分为三组。一个是“苗条”软件:基本问题和答案(Q&A)系统非常有趣的系统,非常有趣。其中一个例子是'DirectPoll','Pollmaker','survio','surveymonkey'。一些在线软件需要更多访问数据,例如:'Google-Form','涂鸦'。另一个是“强大”软件:Q&A技能更高的程序,更复杂,能够进行更详尽的民意调查或调查,具有更多选项来准备,控制和数据收集和曝光。它们通常必须先下载更好,更快地运行。他们的一个例子是“Socrative”和'Kahoot'。它在教师的观点中也已经描述了其在教室中的应用。无论要使用的程序如何,一个重要的事实是它的成本。自由软件是首选,尤其是学生视图。所有引用的例子都有免费版本,能够在课堂上进行教师所需的主要目标:一个唯一的问题,调查,一项民意调查......目前的研究反映了与工程学生进行的经验。显示了每个每个的优点和缺点。学生参与和注意力通过使用这些方法获得。学生们将这一系列活动带到了与翻转的课堂教学方法有关。

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