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(1303.pdf) MOBILE APP GAME DESIGN FOR SOCIAL NETWORKING AND PROMOTION OF CREATIVE WORKS: A GRANT FUNDED RESEARCH PROJECT EXECUTED BY UNDERGRADUATE STUDENTS

机译:(1303.PDF)移动应用程序游戏游戏设计,用于社交网络和促进创意作品:由本科生执行的赠款资助研究项目

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8 undergraduate communication design students, under the direction of Prof. Daniel Wong and designresearch assistant Matthew Scheer conceptualized a mobile game app for Artbox, LLC. Theeducational goal of the project was to offer research, innovation, and development experience on areal world business project.Over 8 months, the team researched the target consumers who were practicing fine artists in the NewYork City area. They met with industry leaders to do market research, did competitive market analysisand interviewed practicing fine artists.Using the latest technologies available to aid their research, they innovated a mobile game appconcept incorporating social media strategies designed to encourage professional networking amongcreatives.
机译:8本科沟通设计学生,在Daniel Wong和DesignResearch Assistant Matthew Scheer教授的方向下概念为Artbox,LLC的移动游戏应用程序概念化。该项目的搜索目标是提供关于区域世界商业项目的研究,创新和发展经验。8个月,该团队研究了在纽约市区练习艺术家的目标消费者。他们遇到了行业领导者进行市场研究,竞争市场分析和采访的练习艺术家。他们可以帮助他们的研究提供最新技术,他们创新了一个旨在鼓励专业网络的社交媒体策略的移动游戏AppConcept。

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