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(479.pdf) TEACHING NATURAL SCIENCE WITH INFORMATION AND COMMUNICATION TECHNOLOGIES IN EARLY CHILDHOOD EDUCATION

机译:(479.PDF)与幼儿教育中的信息和通信技术教学自然科学

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Nowadays it can be argued that Information and Communication Technologies are widely used at all levels of education. In the Greek educational system the ICT implementation starts from the early childhood, as proposed by the New Curriculum of the Greek Ministry of Education, named: “Digital School”.As Marc Prensky (2001) has claimed, today's children are thought to be “digital natives”, as they were born and keep growing up, in a society where the digital media hold a significant and increasing role. In this paper, our purpose is to present an educational intervention that aimed to approach a learning method in the field of the use of ICT inside the classroom. This approach was planned on the notion that children would be activated effectively in a process in which the acquisition of the new knowledge would be the result of an active cooperative construction.This intervention was carried out as part of the thesis research conducted for the Postgraduate Program entitled: “ICT for Education”, of the University of Athens. It refers to the teaching of natural sciences and specifically to the phenomena of the melting and freezing of matter, through educational activities of experiential learning. More specifically we adopted the enactive (sensori-motor) and the symbolic representation of knowledge, as suggested by Jerome Bruner (1966).The intervention took place in a kindergarten class and thirteen children -seven boys and six girls-at the age of six, participated. During the project the children formed two separate groups. The first conducted real time experiments on the melting and the freezing of common materials, while the second one approached the same phenomena through appropriately designed educational software (Alice Carnegie Mellon, Game Maker, FossWeb online science game).
机译:如今,可以说信息和通信技术在各种教育中被广泛使用。在希腊教育制度中,ICT实施从幼儿早期开始,如希腊教育部的新课程提出的,名为:“数字学校”.Marc Prensky(2001)声称,今天的孩子被认为是“数字本地人“,因为他们出生并继续长大,在数字媒体持有显着和越来越多的角色的社会中。在本文中,我们的目的是提出一种教育干预,旨在在教室内使用ICT领域的学习方法。这种方法计划在概念上,在收购新知识的过程中将有效地激活儿童是积极的合作建设的结果。本干预是作为对研究生方案进行的论文研究的一部分进行的。题为:雅典大学的“ICT教育”。它是指自然科学的教学,并专门通过经验学习的教育活动来融合融化和冻结现象。更具体地说,我们采用了杰罗姆布鲁纳(1966)所建议的所作知识的生成(Sensori-Motor)和象征的知识表示。在幼儿园课和十三名儿童和六个女孩 - 六岁的干预措施发生了干预,参加。在项目期间,孩子们形成了两个单独的群体。第一次对熔化和冻融进行了实时实验,通过适当设计的教育软件(Alice Carnegie Mellon,Game Maker,Fossweb在线科学游戏)接近相同的现象。

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