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Game Theory Approach to Product Service Systems

机译:产品服务系统的博弈论方法

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This conceptual paper discusses the application of game theory to Product Service System (PSS) research by highlighting the pros and cons in game theory in treating various aspects of PSS. To this end, we first describe the basic formulation in game theory, its usefulness and limitations and its potential applications in PSS. We then propose some ways of modeling three types of PSS: product-oriented PSS, use-oriented PSS, and result-oriented PSS using the game theory framework. Three studies that authors have so far conducted are presented as case examples: (1) a case addressing a member-type PSS, (2) a case of product lease service, and (3) a case of platform businesses. We explain how to apply our proposed modeling methods in the aforementioned cases.
机译:这篇概念论文探讨了博弈论对产品服务系统(PSS)的应用,突出了博弈论在治疗PSS各个方面的博弈论中的利弊。为此,我们首先描述了博弈论中的基本制定,其有用性和限制及其在PSS中的潜在应用。然后,我们提出了一种使用游戏理论框架建模三种类型的PSS:以产品为导向的PSS,使用导向的PSS和结果导向的PSS。作者到目前为止,提出了三项研究作为案例例子:(1)提出成员型PSS的案例,(2)产品租赁服务的案例,以及(3)平台企业的情况。我们解释了如何在上述情况下应用我们提出的建模方法。

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