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Virtual Planning of Robot Trajectories for Spray Painting Applications

机译:用于喷涂应用的机器人轨迹的虚拟规划

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In this paper is presented a Virtual Reality application that can be used for automatic generation of robot trajectories for spray painting operations conducted on products with complex surfaces. The trajectory generation for robots that perform painting operations of complex curved surfaces was achieved by implementing a generic algorithm capable of maintaining an optimal distance for painting. The distance between the effecter of the robot and the surface of the CAD model, used to compensate and maintain an optimal painting distance, is determined by a "rayhit" collision detection algorithm that allows the detection of the contact between a linear segment and the mesh of the virtual object. To visualize in the virtual environment the deposition of paint layers, an algorithm was implemented that is based on mapping techniques for dynamically generated textures on the surface that is being painted. A VR software application was developed for generating and visualizing the trajectories of a KUKA robotic system that performs the activity of painting a complex curved product.
机译:本文介绍了一种虚拟现实应用,可用于自动生成用于在具有复杂表面上的产品上进行的喷涂操作的机器人轨迹。通过实现能够维持绘画最佳距离的通用算法来实现对复杂曲面的绘画操作进行复杂曲面的机器人的轨迹生成。用于补偿和维持最佳绘画距离的机器人的效果与CAD模型的表面之间的距离由“射频”碰撞检测算法确定,该碰撞检测算法允许检测线性段和网格之间的接触虚拟对象。为了在虚拟环境中可视化绘制层的沉积,实现了一种基于绘制技术的映射技术,用于在被绘制的表面上动态生成的纹理。开发了VR软件应用程序,用于生成和可视化KUKA机器人系统的轨迹,该系统执行绘制复杂弯曲产品的活动。

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