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Flooded: A Location-Based Game for Promoting Citizens' Preparedness to Flooding Situations

机译:淹没:一个基于位置的游戏,促进公民准备到洪水局势

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With the global climate changes we can expect an increased occurrence of floods, even in areas not previously affected by flooding. Having the possibility to add to the traditional crisis management organization workforce also a higher number of citizens is thus very important. Despite of this, the general public seems to be ignorant of the possibility and consequences of a major flood. In this paper we present a game for promoting citizens' preparedness to flooding situations, called Flooded. Flooded was designed using current flooding management elements, but having as main objective citizens' sensitizations. Results of the evaluations show that the game was successful in promoting flood awareness, especially in terms of increasing the player's knowledge of the local territory, but that a proper briefing and debriefing session is required to facilitate learning, retention and reflection.
机译:随着全球气候变化,即使在以前没有洪水影响的地区,我们可以预期增加的洪水发生。有可能增加传统危机管理组织的劳动力,也是较多的公民对此非常重要。尽管如此,公众似乎是无知的主要洪水的可能性和后果。在本文中,我们提出了一个促使公民准备到洪水局势的游戏,称为洪水。洪水采用当前洪水管理元素设计,但具有主要客观性的敏感性。评估结果表明,该游戏在促进洪水意识方面取得了成功,特别是在增加球员对当地领土的了解方面,但需要一个适当的简报和汇报会议来促进学习,保留和反思。

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