首页> 外文会议>International Conference on Spatial Cognition >The Effect of Locomotion Modes on Spatial Memory and Learning in Large Immersive Virtual Environments: A Comparison of Walking with Gain to Continuous Motion Control
【24h】

The Effect of Locomotion Modes on Spatial Memory and Learning in Large Immersive Virtual Environments: A Comparison of Walking with Gain to Continuous Motion Control

机译:大型沉浸式虚拟环境中运动模式对空间记忆和学习的影响:散步与连续运动控制的比较

获取原文

摘要

This paper examines locomotion methods for large virtual environments presented through head-mounted displays and involving complex navigation. Our interest is on comparing methods involving bipedal locomotion to those involving motion controlled continuously through a joystick. In the first of two experiments 36 participants performed a navigational search task where they either walked, their translation/rotations were controlled by joystick, or their translations were controlled by joystick but their rotations were controlled by body-based turning. In addition, the optic flow rate, or translational gain of movement, was varied. In the second experiment, 24 participants performed a complex search involving only walking and joystick translation with body-based rotation, followed by a task in which they were asked to recall their search from novel viewpoints. Our findings suggest that for such complex tasks walking is preferable if space and equipment allow for such a locomotion mode.
机译:本文检查了通过头戴式显示器呈现的大型虚拟环境的运动方法,并涉及复杂的导航。我们的兴趣是将涉及BipeDal Locomotion的方法与涉及通过操纵杆连续控制的运动的方法进行比较。在两个实验中的第一个参与者在他们走路的地方进行了导航搜索任务,他们的翻译/旋转由操纵杆控制,或者他们的翻译由操纵杆控制,但它们的旋转由基于身体的转向控制。此外,变化了光学流量或运动的平移增益。在第二个实验中,24名参与者执行了一个复杂的搜索,涉及与基于身体的旋转的行走和操纵杆翻译,其次是一项任务,他们被要求回忆起新的观点的搜索。我们的研究结果表明,如果空间和设备允许这种运动模式,则可以参加这样的复杂任务。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号