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Cybersecurity Awareness Training provided by the Competence Developing Game GHOST

机译:网络安全意识培训由竞争力开发的游戏鬼

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This paper introduces a Competence Developing Game (CDG) for the purpose of a cybersecurity awareness training for businesses. The target audience will be discussed in detail to understand their requirements. It will be explained why and how a mix of business simulation and serious game meets these stakeholder requirements. It will be shown that a tablet and touchscreen based approach is the most suitable solution. In addition, an empirical study will be briefly presented. The study was carried out to examine how an interaction system for a 3D-tablet based CDG has to be designed, to be manageable for non-game experienced employees. Furthermore, it will be explained which serious content is necessary for a Cybersecurity awareness training CDG and how this content is wrapped in the game.
机译:本文介绍了一个能力开发游戏(CDG),以便为企业进行网络安全意识培训。将详细讨论目标受众以了解他们的要求。将解释为什么业务仿真和严重游戏的混合如何满足这些利益相关者要求。结果表明,基于平板电脑和触摸屏的方法是最合适的解决方案。此外,将简要介绍实证研究。进行了研究以检查必须设计基于3D平板电脑的CDG的交互系统,以便对非游戏经验丰富的员工进行管理。此外,将解释哪些严重的内容对于网络安全意识培训CDG以及如何在游戏中包装。

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