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Exploring Bloom's Taxonomy as a Basis for Interactive Storytelling

机译:探索绽放的分类物作为互动讲故事的基础

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Prior work has called for Bloom's taxonomy of learning objectives to be incorporated in educational games, but little research has explored how to achieve this within a generative context. We formalize aspects of Bloom's taxonomy as logical assertions, thereby enabling metaphorical bridges to be generated between learning objectives and narrative elements. Through this lens, we present an example of a dynamic narrative framework driven by Bloom's cognitive model.
机译:事先工作呼吁盛开的学习目标分类在教育游戏中,但很少的研究探讨了如何在生成背景下实现这一目标。我们将盛开的分类物的方面形式形式为逻辑断言,从而能够在学习目标和叙述元素之间产生隐喻桥梁。通过该镜头,我们提出了由绽放认知模型驱动的动态叙事框架的示例。

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