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首页> 外文期刊>Informatica: An International Journal of Computing and Informatics >An Interactive Digital Storytelling approach to explore books in Virtual Environments
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An Interactive Digital Storytelling approach to explore books in Virtual Environments

机译:在虚拟环境中探索书籍的交互式数字故事讲述方法

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This paper presents the design and the architecture of an educational 3D application enabling reading books in Virtual Environments exploiting an Interactive Digital Storytelling paradigm, in order to disseminate culture using an entertaining approach particularly suitable for young people. We also present two case studies using this approach: the first one is related to the Lonicer’s Kreuterbuch, a XVI century medicine manuscript; the second one is a book composed by three fables written by Lev Tolstoy. The paper presents also a preliminary usability test in order to evaluate the suitability of such an approach in terms of engagement and comprehension.
机译:本文介绍了一种教育性3D应用程序的设计和体系结构,该应用程序可以利用交互式数字叙事范例在虚拟环境中阅读书籍,从而使用一种特别适合年轻人的娱乐方法来传播文化。我们还介绍了使用这种方法的两个案例研究:第一个与Lonicer的Kreuterbuch有关,它是XVI世纪的医学手稿。第二本书是列夫·托尔斯泰写的三本寓言书。本文还提出了初步的可用性测试,以便从参与度和理解度方面评估这种方法的适用性。

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