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Tracking the potential of vocational high school students leading to eighteen strategic creative industry sub-sectors in Indonesia

机译:跟踪职业高中生潜力,导致印度尼西亚十八战略性创意产业分区

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This study aims to trace the interest of Vocational High School (VHS) students to meet the sub-sectors of strategic creative industry in Indonesia which is divided into eighteen sub-sectors such as animation, architecture, design, photography, music, crafts, culinary, fashion, research and development, publishing, film, advertising, interactive games, performing arts, visual arts, information technology, television, radio and video. The study will also track the reasons why students choose these sub-sectors with three priority-scale options.The research method used is an exploratory survey with the dominant approach is quantitative. This study was conducted in 7 VHS in DIY-Indonesia with a sample size of 350 people. The subjects of this study are students with a background of educational concentration is technology and engineering. The technique of collecting data using questionnaire of specialization. Data analysis techniques used descriptive statistics that aims to determine quantitatively the percentage of student's interest in sub-sub creative industries.Quite unique findings are generated in this study because researchers want to explore the other side of the engineering students who in fact work by relying on hard skill instead of developing their soft skill. The results of this study indicate that the dominance of student interest to eighteen creative industry sub-sectors exists in the sectors of music, photography, and design. While the sub-sector that they are not interested in the fashion sector. Other tracking results are the reason students choose the three priority sectors of interest are because their hobbies are relevant to the sub-sectors of the creative industry of their choice. This study will have implications for schools to attend the potential of other gifted students in the creative industries. If this can be effectively explored, employment opportunities for engineering students will become wider and foster an entrepreneurial spirit so they can open new jobs for others in need.
机译:本研究旨在追查职业高中(VHS)学生符合印度尼西亚战略创意行业的子部门的兴趣,分为十八个子行业,如动画,架构,设计,摄影,音乐,工艺品,烹饪,时尚,研发,出版,电影,广告,互动游戏,表演艺术,视觉艺术,信息技术,电视,广播和视频。该研究还将追踪学生选择这些子部门的原因,具有三个优先级选项。使用的研究方法是具有主要方法的探索性调查是定量的。本研究在DIY-INDONESIA的7 VHS中进行,样本量为350人。本研究的主题是教育集中背景的学生是技术和工程。采用专业调查问卷收集数据的技术。数据分析技术使用描述性统计数据,旨在定量确定学生对次级创意产业的兴趣的百分比。在这项研究中产生了独特的发现,因为研究人员希望通过依赖于依赖的工程学生的另一边探索工程学生的另一边硬技能而不是开发他们的软技能。本研究的结果表明,在音乐,摄影和设计部门存在18个创意行业子部门的学生兴趣的主导地位。虽然他们对时尚部门不感兴趣的子部门。其他跟踪结果是学生选择三个优先兴趣部门的原因是因为他们的爱好与他们选择的创造性行业的子部门有关。本研究将对学校有影响,参加创意产业的其他有天赋的学生的潜力。如果可以有效地探索,工程学生的就业机会将变得更广泛,促进创业精神,以便他们为有需要的人开辟新的工作。

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