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Enhancing Digital Heritage Archives Using Gamified Annotations

机译:使用游戏注释增强数字遗产档案

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Digital archives have focused on the collection of information and not on the collaborative capabilities digital heritage archives could have. In this study, we look at how we can add a collaborative element to an already existing digital heritage archive and incentivise users to engage with it more. Using gamified annotations, we show that gamification could play an important role in giving the participants an incentive to engage with the digital archive and guide them to contribute relevant content. We found that gamified annotations do affect the number and quality of annotations submitted. We believe successful implementation of a gamified annotation framework should go a long way to improve viewership, sharing, learning and debate around the content of heritage archives.
机译:数字档案专注于信息的集合而不是在协作能力上的数字遗产档案可能拥有。在这项研究中,我们研究我们如何将协作元素添加到已经存在的数字遗产存档,并激励用户更多地与它啮合。使用赌博的注释,我们表明,游戏处理可以发挥重要作用,使参与者可以激励与数字档案进行互动并引导他们贡献相关内容。我们发现游戏注释会影响提交的注释的数量和质量。我们认为,成功实施赌博的注释框架应该有很大的方法来改善遗产档案的内容的应用,分享,学习和辩论。

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