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Watertight and 2-manifold surface meshes using Dual Contouring with tetrahedral decomposition of grid cubes

机译:使用双轮廓与电网立方体四面体分解的水密和2歧管表面网格

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The Dual Contouring algorithm (DC) is a grid-based process used to generate surface meshes from volumetric data. The advantage of DC is that it can reproduce sharp features by inserting vertices anywhere inside the grid cube, as opposed to the Marching Cubes (MC) algorithm that can insert vertices only on the grid edges. However, DC is unable to guarantee 2-manifold and watertight meshes due to the fact that it produces only one vertex for each grid cube. We present a modified Dual Contouring algorithm that is capable of overcoming this limitation. Our method decomposes an ambiguous grid cube into a maximum of twelve tetrahedral cells; we introduce novel polygon generation rules that produce 2-manifold and watertight surface meshes. We have applied our proposed method on realistic data, and a comparison of the results of our proposed method with results from traditional DC shows the effectiveness of our method.
机译:双轮廓算法(DC)是用于生成来自体积数据的表面网格的基于网格的过程。 DC的优点是它可以通过在网格立方体内部的任何位置插入顶点来再现清晰的特征,而不是可以仅在网格边缘上插入顶点的行进多维数据集(MC)算法。但是,DC无法保证2 - 歧管和水密网眼,因为它仅为每个网格立方体产生一个顶点。我们提出了一种能够克服这种限制的修改的双轮廓算法。我们的方法将暧昧的网格立方体分解成最多12个四面体细胞;我们介绍了生产2歧管和水密表面网格的新型多边形生成规则。我们已经在现实数据上应用了我们提出的方法,以及我们提出的方法与传统DC结果的结果的比较显示了我们方法的有效性。

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