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Q-compensation in complex media - ray-based and wavefield extrapolation approaches

机译:基于媒体射线和波场推出方法的Q补偿

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We apply and compare three model-based Q-compensation approaches. The first two approaches rely upon ray-based attenuated traveltime (t*) modeling operators. One is applied prior to migration, the other one is embedded into a-Kirchhoff depth migration algorithm (KDM). The third approach is based on wavepath-consistent t* modeling and is embedded into reverse' time migration (RTM). Benefits-and drawbacks of each of these methods are discussed and illustrated on a visco-acoustic version of the complex BP 2004 model. While ray-based Q-compensation performs well, especially when embedded, within KDM, wavepath-consistent Q-compensation within RTM compensates more complex events and seems worthwhile in highly complex media. However, all approaches are prone to noise amplification issues which must be accounted for.
机译:我们应用并比较基于模型的Q补偿方法。前两种方法依赖于基于射线的衰减旅行时间(T *)建模操作员。在迁移之前应用,另一个被嵌入到A-Kirchhoff深度迁移算法(KDM)中。第三种方法是基于WavePath-一致的T *建模,并嵌入到反向'时间迁移(RTM)中。在复杂BP 2004模型的Visco-acoustic版本上讨论和说明了这些方法中的每种方法的优点和缺点。虽然基于射线的Q补偿表现良好,但特别是当嵌入式时,在KDM内,RTM内的波峰 - 一致的Q补偿会补偿更复杂的事件,并且在高度复杂的媒体中似乎有价值。但是,所有方法都易于噪音放大问题,必须占用。

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