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Serious Games for Interactive Stories about Emotionally Challenging Heritage

机译:关于情感挑战性遗产的互动故事的严肃游戏

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Serious games are digital games that are intended to teach or train the players, to give them new knowledge or change their beliefs and attitudes about something. As a new form of media, serious games might also be applied to a wider range of purposes, including cultural heritage. However, difficulties include the need to be faithful to historical facts, while giving the player freedom; and the need to deal with subject matter that is sometimes offensive, or repulsive or even horrific. We designed and made a serious game for the emotionally challenging subject of the Holocaust, specifically with refugees escaping Nazi persecution across Europe. The game relates the story of a Holocaust survivor, who was a young girl at the time, as she fled with her Jewish family from the Nazi invasion of Poland. There are mini-game elements that illustrate particular episodes of the story and make the game more interactive and varied. For special authenticity, the narrator speaks with the voice of the main character, now that she is an elderly woman. We describe the design of the game, and evaluate it as a serious game for the digital heritage of difficult subject matter.
机译:严肃的游戏是旨在教导或培训玩家的数字游戏,为他们提供新的知识或改变他们的信仰和态度。作为一种新的媒体形式,严肃的游戏也可能适用于更广泛的目的,包括文化遗产。然而,困难包括需要忠实忠于历史事实,同时给予球员自由;并且需要处理有时是令人反感的主题或令人厌恶的甚至可怕的主题。我们为大屠杀的情感挑战主题设计并制作了一场严肃的游戏,特别是难民逃离欧洲的纳粹迫害。这场比赛涉及大屠杀幸存者的故事,当时是一个年轻的女孩,因为她从纳粹家庭逃离波兰的犹太家庭。有迷你游戏元素,说明故事的特定剧集,使游戏更加互动和变化。对于特殊的真实性,叙述者与主角的声音说话,现在她是一名老年妇女。我们描述了游戏的设计,并将其评估为困难主题的数字遗产的严重游戏。

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