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Augmented Reality and Storytelling in Heritage Application in Public Gardens: Caloust Gulbenkian Foundation Garden

机译:在公共花园中的遗产应用中的现实和讲故事:Calouste Gulenkian基金会花园

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摘要

Gardens, given its location, history, fauna, flora and environmental scenography, are places that are part of a natural heritage with its own cultural identity. These places are object of preservation, study and dissemination, such as cultural heritage, but in this case with a collection of natural artifacts exhibition alive and dynamic that allows user's natural immersion in the exhibition space. To create a personal user interaction with this natural heritage space is important to capture the story and aesthetics, and find other ways to immerse the user in the space. To that end, this article combines Augmented Reality technologies and concepts of Transmedia Storytelling applied to Gardens as a framework of media-art digital artifact applied to Caloust Gulbenkian Foundation Garden in Lisbon/ Portugal.
机译:鉴于其所在地,历史,动物群,植物区系和环境风景,是自然遗产的一部分具有自身文化认同的地方。这些地方是保存,研究和传播的对象,如文化遗产,但在这种情况下,有一系列自然文物展览的活动和动态,允许用户在展览空间中的自然浸入。要创建与此自然遗产的个人用户互动,可以捕捉故事和美学非常重要,并找到沉浸在空间中的其他方法。为此,本文将增强的现实技术和Consocedia Storytelling的概念相结合,作为媒体艺术数字工件的框架,适用于里斯本/葡萄牙的Caloust Gulbenkian Gound Garden Garden Gound Garden。

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