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Towards a Model for Predicting Intention in 3D Moving-Target Selection Tasks

机译:朝着3D移动目标选择任务预测意图的模型

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Novel interaction techniques have been developed to address the difficulties of selecting moving targets. However, similar to their static-target counterparts, these techniques may suffer from clutter and overlap, which can be addressed by predicting intended targets. Unfortunately, current predictive techniques are tailored towards static-target selection. Thus, a novel approach for predicting user intention in moving-target selection tasks using decision-trees constructed with the initial physical states of both the user and the targets is proposed. This approach is verified in a virtual reality application in which users must choose, and select between different moving targets. With two targets, this model is able to predict user choice with approximately 71% accuracy, which is significantly better than both chance and a frequentist approach.
机译:已经开发了新的相互作用技术来解决选择移动目标的困难。然而,类似于其静态目标对应物,这些技术可能遭受杂波和重叠,这可以通过预测预期的目标来解决。不幸的是,目前的预测技术朝着静态目标选择量身定制。因此,提出了一种使用与用户和目标的初始物理状态构成的决策树预测移动目标选择任务中的用户意图的新方法。在用户必须选择的虚拟现实应用程序中验证此方法,并在不同的移动目标之间进行选择。使用两个目标,该模型能够预测具有大约71%的精度的用户选择,这显着优于机会和频繁的方法。

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