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Comic Computing: Creation and Communication with Comic User Interface

机译:漫画计算:创建和与漫画用户界面通信

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We describe a "Comic Computing" method that integrates comics with a user interface for a creation and communication environment. Comics are used to tell stories by combining visual elements and sentences in a way that makes the story visually fun and interesting, and for this reason they are a popular and familiar medium for many people. Our Comic Computing method uses the classical features of comics to create a unique user interface that enhances communication. We first analyzed the comic medium from the viewpoint of a user interface by focusing on information visualization, and then we developed several systems on the basis of the analysis results. Our goal was twofold: comic creation and application, both of which can be used to foster creative and visual communication. In this paper, we describe our method with a focus on the concept itself and its practical applications.
机译:我们描述了一种“漫画计算”方法,该方法将漫画与用于创建和通信环境的用户界面集成。漫画用于通过以使故事视觉上有趣和有趣的方式组合视觉元素和句子来讲述故事,因为这是许多人的流行和熟悉的媒介。我们的漫画计算方法使用漫画的经典特征来创建一个增强通信的唯一用户界面。我们首先通过专注于信息可视化来分析来自用户界面的观点来分析了漫画介质,然后我们在分析结果的基础上开发了多个系统。我们的目标是TwoFold:漫画创作和应用,两者都可用于促进创造性和可视通信。在本文中,我们描述了我们专注于概念本身及其实际应用的方法。

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