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Optimization of Dynamic 3D Hex-dominant Mesh Adapted for Basins Simulation Using the Laplacian Smoothing 2D

机译:使用LAPLACIAN SHALACHING 2D的盆地模拟适用于盆地模拟的动态3D十六进制主导网格的优化

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To improve a dynamic hex-dominant mesh for basins, a particular optimization in shape is proposed in this article. The aim is to return a mesh as regular as possible on $xy$ coordinates and align the $z$ coordinates. This optimization must complete an existing approach generate a hex-dominant mesh to improve these generated elements. To do this optimization for the $xy$ coordinate a Transformation called Laplacian Smoothing is applied. After, an iterative method which transforms some connections between layers in verticals. And it's possible to conclude that this kind of optimization can be improved to have any shape wanted.
机译:为了改善盆地的动态十六进制显性网格,本文提出了一种特定的形状优化。 目的是在$ xy $坐标上尽可能常规返回网状物并对齐$ z $坐标。 此优化必须完成现有方法生成十六进制主导网格以改善这些生成的元素。 要为$ XY $ CONATION进行此优化,应用了称为LAPLACIAN平滑的转换。 之后,一种迭代方法,它在垂直层之间转换一些连接。 并且可以得出结论,可以改善这种优化以具有任何形状。

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