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Harnessing the experience of presence for virtual motor rehabilitation: towards a guideline for the development of virtual reality environments

机译:利用虚拟电机康复的存在体验:迈向虚拟现实环境开发的指导

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The experience of presence has been shown to be important for virtual motor rehabilitation. Despite its importance, current research and therapy systems often make only limited use of it. This article introduces a conceptualization of presence that provides a guideline for the implementation of virtual rehabilitation environments. Three types of visual feedback in virtual rehabilitation systems are linked to three dimensions of presence. In particular it is shown how movement visualization, performance feedback and context information correspond to the presence dimensions: spatial presence, involvement and realness. In addition, practical implications are discussed to support the development of future virtual rehabilitation systems and to allow better use of the experience of presence for virtual motor rehabilitation after stroke.
机译:存在的经验对虚拟电机康复有重要。尽管重要的是,目前的研究和治疗系统通常只能有限地使用它。本文介绍了存在的概念化,提供了实现虚拟康复环境的指导。虚拟康复系统中的三种类型的视觉反馈与三个存在的三维相关联。特别地,示出了如何移动可视化,性能反馈和上下文信息对应于存在尺寸:空间存在,参与和现实。此外,讨论了实际意义以支持未来的虚拟康复系统的发展,并更好地利用中风后虚拟电机康复的体验。

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