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Integrated arm and hand training using adaptive robotics and virtual reality simulations

机译:使用自适应机器人和虚拟现实模拟集成手臂和手部训练

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Virtual Reality simulations interfaced with robotic arm devices are being used for training the upper extremity of people post-stroke. The benefit has been hypothesized to be the ability to provide repetitive task practice, directed visual and auditory feedback, learning algorithms and graded resistive and assistive forces. All of these elements can be manipulated to provide individualized motor learning paradigms. We have developed a unique exercise system, interfaced with complex virtual reality gaming simulations that can train both the upper arm and the hand of people in the chronic phase post-stroke. After two weeks of intensive training, eleven subjects, were able to more effectively control the limb during hand interaction with the target as demonstrated by improved proximal stability, smoothness and efficiency of the movement path. This was in concert with improvement in the distal kinematic measures of fractionation and improved timing. These changes in kinematic measures were accompanied by robust changes in functional tests of upper extremity motor control, the Wolf Motor Function Test, the Jebsen Test of Hand Function and the 9-hole Peg Test.
机译:与机器人臂器件接口的虚拟现实模拟用于训练中风后人的上肢。该益处已经假设是能够提供重复的任务实践,定向视觉和听觉反馈,学习算法和渐进电阻和辅助力的能力。可以操纵所有这些元素以提供个性化电机学习范式。我们开发了一个独特的运动系统,与复杂的虚拟现实游戏模拟相互作用,可以培训慢性相位后慢性相位的人的上臂和手。经过两周的密集训练,11个受试者,能够在手动相互作用期间更有效地控制肢体,如通过改进的近端稳定性,平滑度和运动路径的平滑度和效率所示。这是一致的,随着分馏和改进的时序的远端运动措施而改善。运动措施的这些变化伴随着上肢电机控制功能试验的强大变化,狼电机功能测试,手动功能的简捷CEG试验和9孔PEG测试。

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