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Virtual Reality Application for Simulation and Off-line Programming of the Mitsubishi Movemaster RV-M1 Robot Integrated with the Oculus Rift to Improve Students Training

机译:虚拟现实在三菱Movemaster RV-M1机器人与Oculus Rift集成的仿真和离线编程中的应用,以改善学生的培训

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The overall purpose of this project is to test the impact and potential benefits of Virtual Reality technology by improving the current training methods for the operation of the Mitsubishi Movemaster RV-M1 Robot. The final application aims to achieve this goal by increasing the user's interactivity with the robot's features inside a virtual environment developed using the game engine Unity and the Oculus Rift headset for the virtual visualization. By using this application, on site operation time is decreased mainly by allowing off-line programming of the equipment. It also allows universities without or with limited industrial machinery to provide their students a way to learn and practice on industrial automation and robotics simulation topics without inconvenience. The application is designed to decrease the student's learning curve by displaying a complete virtual environment where the tridimensional model of the robotic arm can be visualized and programmed according to the real model's parameters and specifications. Joint type moving sequences are compiled into a file which afterwards can be transferred to the robot for real testing and execution. The system integrates a set of joysticks that allows the user to program each of the robot's joints as well as display several features of it in the virtual environment such as animations, images and text information that simplify the instructions shown in a printed manual. In order to find an optimized, collision-free movement sequence between two points an A* shortest path algorithm is implemented using some of the built-in tools and plugins available in Unity and its Asset store. As a result of this last feature, the application can create a comparison between the user's input sequence and a computer generated sequence based on the A* algorithm.
机译:该项目的总体目的是通过改进当前的三菱Movemaster RV-M1机器人操作培训方法来测试虚拟现实技术的影响和潜在收益。最终应用程序旨在通过在虚拟环境中增加用户与机器人功能的交互性来实现此目标,该虚拟环境使用游戏引擎Unity和Oculus Rift头戴式耳机进行虚拟可视化开发。通过使用此应用程序,主要是通过对设备进行离线编程来减少现场操作时间。它还允许没有或只有有限的工业机械的大学为学生提供学习和实践工业自动化和机器人仿真主题的方法,而不会带来任何不便。该应用程序旨在通过显示完整的虚拟环境来减少学生的学习曲线,在虚拟环境中,可以根据真实模型的参数和规格对机器人手臂的三维模型进行可视化和编程。关节类型的移动序列被编译到一个文件中,然后可以传输到机器人进行实际测试和执行。该系统集成了一套操纵杆,使用户可以对机器人的每个关节进行编程,并在虚拟环境中显示机器人的多个功能,例如动画,图像和文本信息,从而简化了印刷手册中显示的说明。为了找到两点之间的优化,无碰撞运动序列,使用Unity及其资产存储中提供的一些内置工具和插件来实现A *最短路径算法。作为最后一个功能的结果,应用程序可以在用户的​​输入序列与基于A *算法的计算机生成的序列之间进行比较。

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