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The Analysis and Simulation of a Hybrid Video Broadcast Architecture

机译:混合视频广播架构的分析与仿真

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Recent research efforts have demonstrated the promising potential of building cost-effective media streaming systems on top of peer-to-peer (P2P) networks. The P2P systems have long SETUP and SOURCE TO END delay. We proposes a hybrid architecture MTreeTV which combines the use of P2P networks with dedicated streaming servers, and was proposed to build on the advantages of both P2P and CDN paradigms. We offer a novel locality-aware overlay construction and scheduling algorithm to assure the effectiveness of P2P overlay. We also study the placement of the servers with constraints on the client to server paths and evaluate the effect of the server parameters. Through analysis and simulation, we show that MTreeTV supports fast channel switching (98%) with little CONTROL overload.
机译:最近的研究努力已经证明了在点对点(P2P)网络顶部构建成本效益媒体流系统的有希望的潜力。 P2P系统具有长设置和源以结束延迟。我们提出了一种混合架构MTREetv,它结合了使用P2P网络与专用流服务器的使用,并建议构建P2P和CDN范例的优点。我们提供了一种新颖的位置感知叠加结构和调度算法,以确保P2P覆盖的有效性。我们还研究服务器的放置在客户端上的约束到服务器路径,并评估服务器参数的效果。通过分析和仿真,我们表明MTReetv支持快速通道切换(98%),具有很少的控制过载。

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