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The Blind Mouse — A Game for Developing and Popularizing Cartographical Skills

机译:盲目鼠标 - 一种开发和推广制造制造技能的游戏

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The Hungarian Agricultural Remote Sensing Program led to a concise methodology that could further be applied operationally. First the main results of a substantial R&D investment and methodology plus validation results are summarized. The crops area assessment, through the processing of multitemporal Landsat and IRS-1C/1D data proved to be efficient at county level because of the accuracy of thematic classification. The novel combined high resolution images + NOAA AVHRR series based crop yield forecast methodology performed well for the major crops (8) at county level. Based on the experiences of the first 5 operational years (from 1997) a general evaluation on the Operational Crop Monitoring and Production Forecast Program (CROPMON) is given. The CROPMON system is a good platform for additional projects implementation as in the case of waterlog assessment and impact analysis (1998—) or flood and drought monitoring (2000—), the recent ragweed control program (2004—) and the remote sensing control of area-based agricultural subsidies (CwRS), that has been carried out operationally for nine years in 2008 in Hungary.In the past few years an exciting map game has been developed for entertainment and for drawing the attention of the users to cartography. It was originally prepared for education. This program and such developing areas of webcartography should be of interest to anyone who is involved in teaching or using cartography in schools or at university. It is an amusing way of learning and it can help pupils to practise what they have learnt previously, that is the curriculum itself. On the other hand it is able to popularize the cartography discipline in different age-groups. Playing the game can be useful at home or in teaching. The levels of the game correspond to the Hungarian National Core Curriculum and are based on the topo-graphic requirements of primary schools, of secondary school final exams and of university geography courses. This website of the game is presented for Hungarian pupils to develop their cartographical skills and for teachers to help their work. Beside this, it is recommended to anyone who likes to test his/her knowledge of maps and geography. The currently available themes are: Hungary and Turkey, while Austria and some other areas are under construction. This programme was implemented into English, German and Turkish. In the future we have to find answers for two questions: Is there any need for this game in education in other countries of Central and Eastern Europe? Which role can it have in the education of a country?
机译:匈牙利农业遥感程序导致了一个简洁的方法,可以在操作上进一步应用。首先,总结了大量研发投资和方法加上验证结果的主要结果。农作物面积评估,通过加工多型Landsat和IRS-1C / 1D数据,证明是由于主题分类的准确性,在县级效率。该新型合并高分辨率图像+ NOAA AVHRR系列的作物产量预测方法对于县级主要作物(8)表现良好。根据前5年(从1997年起)的经验,给出了对业务作物监测和生产预测计划(CRAPMON)的一般评估。作越来的系统是额外项目实施的良好平台,就像水路评估和影响分析(1998-)或洪水和干旱监测(2000-)一样,最近的Ragweed控制计划(2004-)和遥感控制基于地区的农业补贴(CWRS),在2008年在匈牙利开展了九年的九年。在过去的几年里,已经开发了一个令人兴奋的地图游戏,为娱乐提供了一个令人兴奋的地图游戏,并引起了用户的注意。它最初为教育做好准备。该计划和网络车剧类的发展地区应该感兴趣,任何参与教学或在学校或大学使用制图的人都会感兴趣。这是一种有趣的学习方式,它可以帮助学生练习他们之前学到的东西,这是课程本身。另一方面,它能够普及不同年龄组的制图纪律。玩游戏可以在家里或教学中有用。游戏的水平对应于匈牙利国家核心课程,并以小学期末考试和大学地理课程的主要学校图形要求。这个游戏的这个网站是为匈牙利学生提供的,以发展他们的制作制造技能,并为教师提供帮助他们的工作。除此之外,建议对任何喜欢测试他/她的地图和地理知识的人。目前可用的主题是:匈牙利和土耳其,而奥地利和其他一些地区正在建设中。该计划载入英文,德语和土耳其语。在未来,我们必须找到两个问题的答案:在中欧和东欧其他国家的教育中是否有任何需要?哪个角色可以在一个国家的教育中?

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