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Is Requirements Engineering Useless in Game Development?

机译:要求工程在游戏开发中无用吗?

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[Context/motivation] Game development is characterized by a high level of creativity when compared to other fields of software development. Games cover a multitude of themes and genres, and represent a heterogeneous group of different products with varying requirements and business goals. [Question/problem] Requirements engineering (RE) should be relevant to game development, but is this true and if it is, how does game industry apply RE in practice? [Principal ideas/Results] We interviewed 27 software professionals in seven organizations to understand how requirements engineering is applied in game developing organizations. The results suggest that in game development business practicalities and drive for "fun" dominate the areas associated with requirements engineering. Additionally, game development organizations apply approaches and methods that are comparable to requirements engineering and requirement management, but do not consciously apply common RE practices. [Contribution] This paper extends our understanding of requirements engineering in video game development and contributes to the requirements engineering body of knowledge.
机译:[上下文/动机]游戏开发的特点是与软件开发的其他领域相比,具有高度的创造力。游戏涵盖了多种主题和类型,并代表了具有不同要求和业务目标的异构不同产品。 [问题/问题]要求工程(RE)应与游戏开发相关,但这是真实的,如果是,游戏行业如何在实践中申请重新申请? [主要思想/结果]我们采访了七个组织中的27个软件专业人员,了解如何在游戏开发组织中应用需求工程。结果表明,在游戏开发业务实用性和驱动器中为“乐趣”主导与需求工程相关的领域。此外,游戏开发组织应用与需求工程和需求管理相当的方法和方法,但没有有意识地应用共同的实践。 [贡献]本文延长了我们对视频游戏开发中需求工程的理解,并为要求工程人体的知识贡献。

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