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Heads Up Displays (HUD) as a Tool to Contextualize the User in 3D Virtual Worlds

机译:抬头显示(HUD)作为在3D虚拟世界中为用户中容化用户的工具

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Virtual Worlds are open 3D environments that can be used to implement virtual laboratories and simulations, improving student interaction. However, it is often seen that their freedom characteristic can cause dispersion for the user, making it difficult to navigate and focus. This paper presents a proposal to reduce the difficulties of this impasse, with a Heads Up Display (HUD) solution that dynamically and constantly senses the locations visited by the avatar, and presents it in the form of a "heat map". An experiment was conducted with 16 individuals that formed the experimental and the control groups (with and without the HUD). The results reveal the usefulness of the HUD, allowing to see that this resource provided a real-time view of the user interaction and places visited, helping him/her navigate the Virtual World.
机译:虚拟世界是开放的3D环境,可用于实现虚拟实验室和仿真,提高学生互动。然而,经常看到它们的自由特征可能导致用户的分散,使得难以导航和焦点。本文提出了一个提议,以减少这种僵局的困难,并在动态且不断地检测由头像所访问的位置,并以“热图”的形式呈现出来的位置,并持续地感应。用16个体进行实验,形成实验和对照组(有和没有HUD)。结果揭示了HUD的有用性,允许看到该资源提供了用户互动和访问的地方的实时观点,帮助他/她导航虚拟世界。

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