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3D Applications for 3G Mobile Phones: Design, Development, Resource Utilization

机译:3G手机3D应用:设计,开发,资源利用

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The main issues that we deal during 3D application implementation for mobile phones are performance and resources limitations. Often we have to create the application for different mobile devices with various characteristics: performance, memory, screen size. In this case we have to utilize the created content for future easy usage. We purpose an approach which should allow developers to improve development process. The article also should help to choose the optimal development tool for 3D model creation and export to 2D/3D for mobile devices.
机译:我们在3D应用程序实施期间处理移动电话的主要问题是性能和资源限制。我们通常必须为不同的移动设备创建应用程序,具有各种特性:性能,内存,屏幕尺寸。在这种情况下,我们必须利用所创建的内容以备将来易用。我们目的是一种应该允许开发人员改善发展过程的方法。本文还应有助于为3D模型创建和导出到移动设备的2D / 3D来帮助选择最佳开发工具。

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