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Volume Rendering by Stochastic Neighbor Embedding-Based 2D Transfer Function Building

机译:基于随机邻嵌入的2D转移功能建筑的体积渲染

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Multidimensional transfer functions (MDTF) allow studying a volumetric data in a space built from features of interest. Thus, a transfer function (TF) can be defined as a region in a feature space that assigns optical properties to each voxel supporting volume rendering. Since voxels belonging to different objects can share feature similarities, segmentation of individual volume structures is not a straightforward task. We present a TF building approach from a 2D low-dimensional space using dimensionality reduction (DR). Namely, we carried out a Stochastic Neighbor Embedding (SNE)-based DR from MDTF domains. The outcomes show how our proposal, termed SNETF, outperform state-of-the-art approaches that use DR techniques in TF domains. The experiments were performed in a synthetical volume and in a standard volumetric tomography. Our method achieved a higher separability among objects on the new 2D space preserving the original distances between voxel samples. Thus, it was possible to get 3D representation of an object of interest into a given volume, which is an important fact for the next step in automating the generation of TF for volume rendering.
机译:多维传递函数(MDTF)允许在感兴趣的特征中研究一个内置的空间中的体积数据。因此,传递函数(TF)可以被定义为特征空间中的区域,该区域将光学属性分配给支持体渲染的每个体素。由于属于不同对象的体素可以共享特征相似之处,因此单个卷结构的分割不是直接的任务。我们使用维度减少(DR)从2D低维空间提出了一种TF建筑方法。即,我们执行了一个随机邻居嵌入(SNE)的嵌入式(SNE),从MDTF域中进行了基于MDTF域的博士。结果表明我们的提案如何,称为SNETF,优于在TF领域中使用DR技术的最先进方法。实验以合成体积和标准体积断层扫描进行。我们的方法在保留了体素样本之间的原始距离的新的2D空间上实现了更高的可分离性。因此,可以将感兴趣对象的3D表示,给定卷,这是一个重要的事实,用于自动化TF的变量渲染的生成。

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