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Visualizing Emotion in Musical Performance Using a Virtual Character

机译:使用虚拟字符可视化音乐绩效中的情绪

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We describe an immersive music visualization application which enables interaction between a live musician and a responsive virtual character. The character reacts to live performance in such a way that it appears to be experiencing an emotional response to the music it 'hears.' We modify an existing tonal music encoding strategy in order to define how the character perceives and organizes musical information. We reference existing research correlating musical structures and composers' emotional intention in order to simulate cognitive processes capable of inferring emotional meaning from music. The ANIMUS framework is used to define a synthetic character who visualizes its perception and cognition of musical input by exhibiting responsive behaviour expressed through animation.
机译:我们描述了一个沉浸式音乐可视化应用,它可以实现现场音乐家和响应虚拟字符之间的交互。该角色对实现的现场表现做出反应,使得它似乎似乎对它听到的音乐的情感反应。我们修改现有色调音乐编码策略,以便定义角色如何感知和组织音乐信息。我们参考现有的研究关联音乐结构和作曲家的情感意图,以模拟能够从音乐推断情绪意义的认知过程。 Animus框架用于定义一种合成字符,通过表现出通过动画表达的响应行为来定义其对音乐输入的感知和认知。

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