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Increasing the Training Speed of SVM, the Zoutendijk Algorithm Case

机译:提高SVM的训练速度,Zoutendijk算法案例

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The Support Vector Machine (SVM) is a well known method used for classification, regression and density estimation. Training a SVM consists in solving a Quadratic Programming (QP) problem. The QP problem is very resource consuming (computational time and computational memory), because the quadratic form is dense and the memory requirements grow square the number of data points. The support vectors found in the training of SVM's represent a small subgroup of the training patterns. If an algorithm could make an approximation beforehand of the points standing for support vectors, we could train the SVM only with those data and the same results could be obtained as trained using the entire data base. This paper introduces an original initialization by the Zoutendijk method, called ZQP, to train SVM's faster than classical ones. The ZQP method first makes a fast approximation to the solution using the Zoutendijk algorithm. As result of this approximation, a reduced number of training patterns is obtained. Finally, a QP algorithm makes the training with this subset of data. Results show the improvement of the methodology in comparison to QP algorithm and chunking with QP algorithm. The ideas presented here can be extended to another problems such as resource allocation, considering that allocation as a combinatorial problem, that could be solved using some artificial intelligent technique such as Genetic algorithms or simulated annealing. In such approach ZQP would be used as a measure for effective fitness.
机译:支持向量机(SVM)是用于分类,回归和密度估计的公知方法。训练SVM在于解决一个二次规划(QP)问题。该QP问题是非常消耗资源(计算时间和计算内存),因为二次型密集,存储需求的增长方的数据点的数量。在SVM的训练中发现的支持向量表示训练模式的一小群。如果算法可以使近似事先放置的支持向量的点,我们可以训练SVM只能用这些数据和使用整个数据的基础训练同样的结果可以得到的。本文介绍了该Zoutendijk方法的原始初始化,叫ZQP,训练SVM的比传统的更快。所述ZQP方法首先使一个快速近似使用Zoutendijk算法的解决方案。由于这种近似的结果,获得训练模式的数量减少。最后,QP算法使数据的这个子集的训练。结果表明,该方法的改进相比,QP算法与QP算法分块。这些想法在这里提出的可扩展到其他的问题,如资源分配,考虑到分配作为一个组合问题,可能使用一些人工的智能技术,如遗传算法或模拟退火来解决。在这样的方法ZQP将被用作有效的健身措施。

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