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Physically-Based Sound Synthesis on GPUs

机译:基于GPU的物理合成

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摘要

Modal synthesis is a physically-motivated sound modeling method. It has been successfully used in many applications. However, if large number of modes are involved in a simulated scene, it becomes an overwhelming task to synthesize sounds in real time without special hardware support. An implementation based on commodity graphics hardware is proposed as an alternative solution by using the parallelism and programmability in graphics pipeline.
机译:模态合成是一种物理动力的声音建模方法。它已成功用于许多应用程序。但是,如果在模拟场景中涉及大量模式,则它成为一个压倒性任务,在没有特殊的硬件支持的情况下实时合成声音。通过在图形管道中使用并行性和可编程性,提出了一种基于商品图形硬件的实现作为替代解决方案。

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