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CONFORMAL ARRAY BEAM SYNTHESIS AND TAPER EFFICIENCY COMPARISONS

机译:保形阵列光束合成和锥度效率比较

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In order to increase antenna placement options on crowded platforms, three methods for synthesizing conformal phased array excitations on curved surfaces were computer programmed and compared: the Alternating Projections method (AP), the Successive Projections method (SP), and the Genetic Algorithm method (GA). The comparison was based on how closely the synthesized patterns conformed to the desired pattern amplitudes, and on the resulting taper efficiency. An expression for taper efficiency of a curved array was derived, showing directivity compared to a linear array. Greater efficiency would increase gain for a given antenna size. Taper efficiency is useful in evaluating the synthesis methods since different methods can produce very different aperture illuminations despite similarity in the resulting patterns. Curved arrays were computer modeled ranging from 17 to 97 elements. Different initial excitations, element patterns, and desired pattern masks were investigated. The AP method synthesized patterns closest to the desired patterns, closely followed by the GA method. The SP method tended to get stuck in local minima for difficult cases. The GA method was programmed to optimize taper efficiency, but it takes much longer to run than the other two methods.
机译:为了在拥挤的平台上增加天线放置选项,三种用于在曲面上合成保形相位阵列激发的方法是计算机编程和比较:交替投影方法(AP),连续投影方法(SP)和遗传算法方法( GA)。比较基于合成模式符合所需的图案幅度的密切相关,以及所得到的锥度效率。导出弯曲阵列的锥度效率的表达,显示与线性阵列相比的方向性。更高的效率将增加给定天线尺寸的增益。锥度效率可用于评估合成方法,因为尽管所产生的图案中的相似性,不同的方法可以产生非常不同的孔径照明。弯曲阵列是计算机模型,范围从17到97个元素。研究了不同的初始激励,元素模式和期望的图案掩模。 AP方法合成最接近所需图案的图案,接近GA方法。 SP方法倾向于陷入困难的案例中的局部最小值。 GA方法被编程为优化锥度效率,但运行比其他两种方法需要更长时间。

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