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Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations

机译:用于填充情绪反应动画数据库的多式型创作工具

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We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in the Virtual Environment to which they react. A large set of pre-recorded animations will be used to obtain such model. We have defined a knowledge-based system to store animations of reflex movements taking into account personality and emotional state. Populating such a database is a complex task. In this paper we describe a multimodal authoring tool that provides a solution to this problem. Our multimodal tool makes use of motion capture equipment, a handheld device and a large projection screen.
机译:我们的目标是创建一个情绪反应虚拟人的模型。此模型将有助于根据他们反应的虚拟环境中的情感和事件来定义虚拟字符的现实行为。将使用大量预先录制的动画来获取此类模型。我们已经确定了一种基于知识的系统,用于存储反射运动的动画,以考虑人格和情绪状态。填充此类数据库是一个复杂的任务。在本文中,我们描述了一种多模式创作工具,为此问题提供解决方案。我们的多模式工具利用运动捕获设备,手持设备和大投影屏幕。

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