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Monocular-Based Pose Determination of Uncooperative Known and Unknown Space Objects

机译:基于单眼的姿势确定不合作的已知和未知空间物体

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In order to support spacecraft proximity operations, such as on-orbit servicing and spacecraft formation flying, several vision-based techniques exist to determine the relative pose of an uncooperative orbiting object with respect to the spacecraft. Depending on whether the object is known or unknown, a shape model of the orbiting target object may have to be constructed autonomously by making use of only optical measurements. In this paper, we investigate two vision-based approaches for pose estimation of uncooperative orbiting targets: one that is general and versatile such that it does not require a priori knowledge of any information of the target, and the other one that requires knowledge of the target's shape geometry. The former uses an estimation algorithm of translational and rotational dynamics to sequentially perform simultaneous pose determination and 3D shape reconstruction of the unknown target, while the latter relies on a known 3D model of the target's geometry to provide a point-by-point pose solution. The architecture and implementation of both methods are presented and their achievable performance is evaluated through numerical simulations. In addition, a computer vision processing strategy for feature detection and matching and the Structure from Motion (SfM) algorithm for on-board 3D reconstruction are also discussed and validated by using a dataset of images that are synthetically generated according to a chaser/target relative motion in Geosynchronous Orbit (GEO).
机译:为了支持航天器接近操作,例如在轨道维修和航天器形成飞行,存在几种基于视觉的技术来确定相对于航天器的不合作轨道物体的相对姿势。取决于对象是已知还是未知,可以通过仅利用光学测量来自主地构造轨道目标对象的形状模型。在本文中,我们调查了两个基于视觉的姿势估计方法:一般和多才多艺,使得它不需要先验的目标信息,以及需要了解的另一个目标的形状几何形状。前者使用平移和旋转动力学的估计算法来顺序地执行未知目标的同时姿态确定和3D形状重构,而后者依赖于目标几何形状的已知3D模型以提供逐点姿势解决方案。呈现了两种方法的架构和实现,并通过数值模拟来评估其可实现的性能。此外,还通过使用根据追逐/目标相对合成生成的图像数据集来讨论和验证用于在板上三维重建的特征检测和匹配的计算机视觉处理策略和来自运动的运动(SFM)算法,并验证在地球同步轨道(Geo)中的运动。

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