首页> 外文会议>IFAC Workshop on Control Applications of Optimisation >COMPUTATION OF STACKELBERG TRAJECTORIES IN A CLASS OF TWO-PERSON LINEAR DIFFERENTIAL GAMES WITH TERMINAL PLAYERS' PAYOFFS AND POLYGONAL CONSTRAININGS FOR CONTROLS
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COMPUTATION OF STACKELBERG TRAJECTORIES IN A CLASS OF TWO-PERSON LINEAR DIFFERENTIAL GAMES WITH TERMINAL PLAYERS' PAYOFFS AND POLYGONAL CONSTRAININGS FOR CONTROLS

机译:终端播放器回报的一类两人线性差动游戏中Stackelberg轨迹的计算和控制的多边形约束

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The report suggests a numerical method for constructing Stackelberg trajectories in a linear two-person n-dimensional differential game with terminal payoffs of players and polygonal constrainings for controls. Formalization of players' strategies in the game is based on formalization and the results of positional antagonistic differential games theory, developed by N. N. Krasovskii and his scientific school. The game is reduced to a game on the plane and the problem is transformed to solving a non-standard optimal control problem. For the approximation of the trajectories sets for this problem a set of computational geometry algorithms in plane is used, including convex hull construction, union and intersection of polygons and a Minkowski sum for polygons.
机译:该报告表明,在线性两人N维差分游戏中构建了Stackelberg轨迹的数值方法,其终端收益与控制器的多边形资金。球员在游戏中的策略形式化是基于正式化和位置对抗差异游戏理论的结果,由N. N.Krasovskii和他的科学学校开发。游戏减少到平面上的游戏,并改变问题以解决非标准最佳控制问题。对于该问题的轨迹集的近似,使用平面中的一组计算几何算法,包括凸壳构造,联合和多边形的多边形和Minkowski总和。

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