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Sea surface simulation for testing of multiband imaging sensors

机译:用于多频带成像传感器的海面模拟

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摘要

Present systems simulate sea surfaces either in the visible or in the IR band. A physics based 3D simulation of sea surfaces for the calculation of images for multiband cameras is presented here. Dynamic sea surfaces, composed of smooth wind-driven gravity waves, are generated by means of time dependent statistical models. In addition, choppy waves are modeled to improve the realism of the rough sea. The appearance of the sea in the visible and thermal bands is modeled. Sea surface radiance in the IR band is calculated with respect to the reflected sky radiance and the emitted sea surface radiance. Sun glint simulations in the visible and IR are presented. Polarization effects were incorporated to enhance the physical realism. As an example for an application a real-time animation of a sea surface with floating foreground objects is shown. The simulated images of the sea surface are in good accordance with real images.
机译:现有系统在可见或IR频段中模拟海面。这里介绍了一种基于海表面的物理学3D模拟,用于计算多频带相机的图像的图像。由平滑的风力驱动重力波组成的动态海面是通过依赖统计模型而产生的。此外,波涛汹涌的波是为改善汹涌大海的现实主义而建模的。在可见光和热带中的海面外观是建模的。相对于反射的天空光线和发射的海表面光线计算IR带中的海表面辐射。展示了可见和IR中的Sun闪光模拟。融合效果被纳入,以增强物理现实主义。作为应用程序的示例,示出了具有浮动前景对象的海面的实时动画。海面的模拟图像与真实的图像有关。

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