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Introducing Alice to a Squeak Wonderland

机译:将爱丽丝引入吱吱声仙境

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The Alice project, started at the University of Virginia by Randy Pausch and now continuing at Carnegie Mellon University, is designed to simplify the process of building interactive 3D worlds so that novices -without extensive training can build interesting worlds. In this paper I describe some of the aspects of Squeak Alice, a version of the Alice tool that I ported to Squeak, an open-source descendant of Smalltalk, Because Squeak Alice applies many of the lessons learned from Alice, I describe some of those lessons. Rather than dwelling on the similarities between the two systems, I then focus on describing some of the architectural, surface, and functional differences between Squeak Alice and Alice, and I describe some of the new capabilities that Squeak Alice provides.
机译:Alice项目在弗吉尼亚大学由Randy Pausch开始,现在旨在简化建立互动3D世界的过程,以便新手 - 广泛的培训可以建立有趣的世界。在本文中,我描述了吱吱声吱吱声的一些方面,即我移植到Smark的吱吱声的一个版本,这是一个开源的Smalltalk,因为Squeak Alice应用来自爱丽丝的许多经验教训,我描述了其中一些课程。而不是住在两个系统之间的相似之处,然后专注于描述Squeak Alice和Alice之间的一些建筑,表面和功能差异,并且我描述了吱吱声提供的一些新功能。

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