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Real-time extendible-resolution display of on-line dynamic terrain

机译:实时扩展 - 分辨率在线动态地形显示

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We present a method for multiresolution view-dependent real-time display of terrain undergoing on-line modification. In other words, the method does not assume static terrain geometry, nor does it assume that the terrain update sequence is known ahead of time. The method is both fast and space efficient. It is fast because it relies on local updates to the multiresolution structure as terrain changes. It is much more space efficient than many previous approaches because the multiresolution structure can be extended on-line, to provide higher resolution terrain only where needed. Our approach is especially well-suited for applications like real-time off-road driving simulation involving large terrain areas with localized high resolution terrain updates.
机译:我们提出了一种用于在线修改的地形的多分辨率视图相关实时显示方法。换句话说,该方法不承担静态地形几何形状,也不认为是提前知道地形更新序列。该方法既快速又空间。它很快,因为它依赖于多分辨率结构的本地更新作为地形变化。它比以前的许多方法更高的空间有效,因为多分辨率结构可以在线延伸,仅在需要时提供更高分辨率的地形。我们的方法特别适用于实时越野驾驶模拟等应用,涉及具有本地化高分辨率地形更新的大型地形区域。

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