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Compiling Dynamic Agent Conversations

机译:编译动态代理对话

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We consider defining executable dialogues for communicating agents. Towards this end, we introduce agent classes whose communication primitives are based on deduction. Their operational semantics are given by an abstract logical machine that is defined purely in sequential terms. These agents communicate under the control of plans requiring a synchronization flag. These plans can be rewritten as dialogues with an implicit synchronization. Reversibly, dialogues can be compiled back into plans and then executed on the sequential machine. Sub-dialogues can be entered from any dialogue, such achieving dynamic conversation structures.
机译:我们考虑定义用于沟通代理的可执行对话。为此,我们介绍了代理课程,其通信基元基于扣除。他们的操作语义由抽象逻辑机器提供,该机器纯粹以顺序术语定义。这些代理通过控制需要同步标志的计划进行沟通。这些计划可以作为具有隐式同步的对话重写为对话。可逆地,可以编译重新编制对话,然后在顺序计算机上执行。可以从任何对话中输入子对话,这是实现动态对话结构的。

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