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A Distributed Algorithm for Computing and Updating the Process Number of a Forest

机译:用于计算和更新林的过程数的分布式算法

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Treewidth and pathwidth have been introduced by Robertson and Seymour as part of the graph minor project. Those parameters are very important since many problems can be solved in polynomial time for graphs with bounded treewidth or pathwidth. By definition, the treewidth of a tree is one, but its pathwidth might be up to log n. A linear time centralized algorithms to compute the pathwidth of a tree has been proposed in [1], but so far no dynamic algorithm exists. The algorithmic counter part of the notion of pathwidth is the cops and robber game or node graph searching problem [2]. It consists in finding an invisible and fast fugitive in a graph using the smallest set of agents. A search strategy in a graph G can be defined as a serie of the following actions: (i) put an agent on a node, and (ii) remove an agent from a node if all its neighbors are either cleared or occupied by an agent. The node is now cleared. The fugitive is caught when all nodes are cleared. The minimum number of agents needed to clear the graph is the node search number (ns), and gives the pathwidth (pw) [3]. More precisely, it has been proved that ns(G) = pw(G) + 1 [4].
机译:Robertson和Seymour是TreeWidth和路径,作为图表小项目的一部分。这些参数非常重要,因为在具有有界Treewidth或路径宽的图形中的多项式时间中可以解决许多问题。根据定义,树的树宽是一个,但它的路径可能会达到log n。 [1]中提出了一种计算树路径的线性时间集中算法,但到目前为止,不存在动态算法。路径宽容的算法计数器部分是警察和强盗游戏或节点图搜索问题[2]。它包括使用最小的代理在图中找到一个看不见的和快速的逃亡。图G中的搜索策略可以定义为以下操作的Serie:(i)将代理放在节点上,并且(ii)如果所有邻居都被清除或由代理占用,则从节点中删除代理。该节点现已清除。当所有节点清除时,逃亡者被捕获。清除图表所需的最小代理数量是节点搜索号码(NS),并给出路径(PW)[3]。更确切地说,已经证明NS(G)= PW(G)+ 1 [4]。

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