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Four Ways of 'Being There': Combined Effects of Immersion and Pictorial Realism on the Sense of Presence in Virtual Environments

机译:四种“存在”的方式:浸入和图形现实主义对虚拟环境的存在感的综合影响

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The effects of immersion and pictorial realism on the sense of presence in a projection based virtual reality system were investigated. Seventy-seven participants each experienced one of four settings with varied combinations of immersion and pictorial realism. Their sense of presence was measured using a post-exposure questionnaire developed by Schubert, Friedmann, and Regenbrecht (1999). It allows to differentiate between three presence facets (reality appraisal, involvement, and spatial presence). The results show significant effects of both immersion and pictorial realism on two of the presence facets. The influence of immersion proved to be dependent on the experienced degree of pictorial realism. Pictorial realism apparently partially disabled the effects of immersion on presence. Practical implications of these results for the design of virtual reality systems are proposed.
机译:研究了对基于投影虚拟现实系统中存在的浸入和图形现实主义的影响。七十七名参与者每个人都经历了四种设置中的一个,具有各种浸入和图形现实主义的组合。他们的存在感用由Schubert,Friedmann和Regenbrecht(1999)开发的暴露后问卷量度测量。它允许区分三个存在面(现实评估,参与和空间存在)。结果显示了浸没和图形现实主义对两个存在面部的显着影响。浸入的影响被证明依赖于经验丰富的图案现实主义程度。图案现实主义显然部分地禁用了浸入存在的影响。提出了这些结果对虚拟现实系统设计的实际影响。

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