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Rendering iridescent colors appearing on natural objects

机译:渲染呈虹彩颜色出现在天然对象上

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Iridescent colors appearing on natural objects, such as the feathers of a hummingbird, surfaces inside seashells, and shells of beetles, are beautiful and impressive. The cause of such iridescent colors is interference of light inside multilayer film structures covering the natural objects. This paper proposes a method for realistically rendering iridescent colors appearing on natural surfaces, taking into account interference of light inside multilayer structures. To render the iridescent colors, we have developed an illumination model for multilayer structures fluctuated through the use of a hypertexture. We also have improved the hypertexture to be able to represent fluctuated parametric curved surfaces. Several examples of iridescent colors on the surfaces of a seashell and a beetle demonstrate the usefulness of the proposed method.
机译:出现在自然物体上的彩虹色,例如蜂鸟的羽毛,贝壳内的表面和甲虫的贝壳,是美丽的,令人印象深刻的。这种彩色颜色的原因是覆盖天然物体的多层膜结构内的光的干扰。本文提出了一种用于现实地渲染出现在天然表面上的虹彩颜色的方法,考虑了多层结构中的光的干扰。为了呈现呈虹彩颜色,我们开发了一种通过使用超折痕波动的多层结构的照明模型。我们还改善了超折痕,以能够表示波动的参数弯曲表面。贝壳表面和甲虫的表面上的彩色彩色示例表明了所提出的方法的有用性。

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