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The Haptic Perception of Texture in Virtual Environments: An Investigation with Two Devices

机译:虚拟环境中纹理的触觉感知:两个设备的调查

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The incorporation of the haptic sense (the combined effects of touch and proprioceptive information) into virtual reality (VR) has considerable potential to enhance the realism of virtual environments and make VR more accessible to blind people. This paper summarises an experiment into the haptic perception of texture in VR conducted with a Phantom haptic device. This experiment was an extension of a previous experiment involving the IE3000 haptic device in a programme of research into haptic perception in VR. On the basis of the reported work guidelines for the creation of haptic environments using textural information for both blind and sighted individuals are presented.
机译:将触觉意义(触摸和触摸和拟合信息的综合影响)纳入虚拟现实(VR)具有相当大的潜力,可以增强虚拟环境的现实主义,并使VR更容易获得盲人。本文总结了用幻影触觉装置进行的VR触觉对纹理的触觉感知的实验。该实验是前一实验的延伸,涉及IE3000触觉设备在VR中的研究中触觉感知程序。在报告的工作指南的基础上,介绍了使用盲人和患有盲目的个人的纹理信息创建触觉环境。

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