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Stochastic nonlinear minimax dynamic games with noisy measurements

机译:具有嘈杂测量的随机非线性Minimax动态游戏

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This paper is concerned with nonlinear stochastic minimax dynamic games which are subject to noisy measurements. The minimizing players are control inputs while the maximizing players are square-integrable stochastic processes.First, the minimax dynamic game is formulated using an information state, which satisfies a stochastic partial differential equation. Subsequently, a separation theorem is derived between the estimation and the control problems. Second, acertainty-equivalence principle is introduced along the lines of Whittle [1], by defining the future stress the past stress, the minimum stress and the certainty-equivalence controller.Third, the separation theorem and the certainty-equivalence principle are applied to solve the linear-quadratic-Gaussian minimax game. The optimal control and the certainty-equivalence control are shown to be identical. The results of this papergeneralize the L{sup}2-gain of deterministic systems to stochastic analogs; they are related to the controller design of stochastic risk-sensitive control and minimax deterministic dynamic games.
机译:本文涉及非线性随机最小动态游戏,其受到噪声测量。最小化的玩家是控制输入,而最大化的玩家是方形可加工的随机过程。首先,使用信息状态制定最小的动态游戏,其满足随机偏微分方程。随后,在估计和控制问题之间导出分离定理。其次,通过定义过去的压力,最小应力和确定性 - 等效控制器,沿着柴氏[1]的线路引入​​了偶尔偶像的原理。第三,分离定理和确定性 - 等效原理适用于解决线性二次高斯Minimax游戏。最佳控制和确定性 - 等价控制被显示为相同。本文的结果是对随机类似物的确定性系统的L {SUP} 2的结果;它们与随机风险敏感控制的控制器设计和Minimax确定性动态游戏有关。

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