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Hand gesture estimation and model refinement using monocular camera-ambiguity limitation by inequality constraints

机译:用不等式约束使用单眼相机 - 模棱两可限制的手势估计和模型细化

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The paper proposes a method to precisely estimate the pose (joint angles) of a moving human hand and also refine the 3D shape (widths and lengths) of the given hand model from a monocular image sequence which contains no depth data. First, given an initial rough shaped 3D model, possible pose candidates are generated in a search space efficiently reduced using silhouette features and motion prediction. Then, selecting the candidates with high posterior probabilities, the rough poses are obtained and the feature correspondence is resolved even under quick motion and self occlusion. Next, in order to refine both the 3D shape model and the rough pose under the depth ambiguity in monocular images, the paper proposes an ambiguity limitation method by loose constraint knowledge of the object represented as inequalities. The method calculates the probability distribution satisfying both the observation and the constraints. When multiple solutions are possible, they are preserved until a unique solution is determined. Experimental results show that the depth ambiguity is incrementally reduced if the informative observations are obtained.
机译:本文提出了一种精确地估计移动人手的姿势(关节角度)的方法,并且还通过不包含深度数据的单眼图像序列优化给定的手模型的3D形状(宽度和长度)。首先,给定初始粗糙形状的3D模型,使用轮廓特征和运动预测有效地减少搜索空间中可能的姿势候选。然后,选择具有高后部概率的候选物,获得粗糙的姿势,即使在快速运动和自闭塞下也会解决特征对应。接下来,为了在单眼图像中优化3D形模型和粗糙的凹陷,本文提出了通过表示为不等式的物体的松散约束知识来提出模糊的限制方法。该方法计算满足观察和约束的概率分布。当多种解决方案是可能的时候,它们被保留,直到确定唯一的解决方案。实验结果表明,如果获得信息性观察,则深度模糊性逐渐减少。

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