首页> 外文会议>International Conference on Human-Computer Interaction >Study on Display Space Design of Off-line Experience Stores of Traditional Handicraft Derivative Product of ICH Based on Multi-sensory Integration
【24h】

Study on Display Space Design of Off-line Experience Stores of Traditional Handicraft Derivative Product of ICH Based on Multi-sensory Integration

机译:基于多感应集成的ICH传统手工衍生产物脱线经验店的展示空间设计研究

获取原文

摘要

With the increasing of Intangible cultural status, as the main transmission medium, the off-line experience store is the most common way for the public to contact with the traditional handcrafts of Intangible cultural heritage, it not only continues the emotional experience of the audience, but also plays an essential role of the Intangible Cultural Heritage even after the exhibition. However, the visit to some off-line experience stores of traditional handicraft derivative product and museums shows that the existing off-line experience stores have a monotonous, homogeneous, low-end and cannot cause the public to pay attention to the traditional handcrafts effectively. After the exhibition of most people, they are not only stay on the superficial memory level of the traditional handcrafts, the off-line experience stores which extended from the traditional handcrafts cannot better disseminate cultural values also. Based on this problem, this paper makes a design study from the perspective of multiple senses, and puts forward the design criteria of Multi-sensory experience design principles combining with digital multimedia technology, which concluded VR, CyberGrasp Data glove, Beyond Tactile Experience and so on. This paper analyzes the psychology of customers' timely feedback in digitalized situation, and creates immersive experience atmosphere, realizes the digital situation display and the interactive experience of the off-line experience stores of traditional handicraft derivative.
机译:随着无形文化地位的增加,作为主要传输媒体,离线体验商店是公众与传统的无形文化遗产联系的最常见方式,它不仅延续了观众的情感体验,但也甚至在展览结束后起着无形文化遗产的重要作用。然而,访问传统手工艺品衍生产品和博物馆的一些离线体验商店表明,现有的离线经验商店具有单调,同质,低端,不能使公众有效地关注传统手工业。在大多数人的展览之后,他们不仅始于传统手工的肤浅记忆水平,从传统手工术中扩展的离线体验商店也不能更好地传播文化价值。基于这个问题,本文从多种感官的角度进行了设计学习,并提出了与数字多媒体技术相结合的多感官体验设计原理的设计标准,该技术结束了VR,Cyber​​Gravas数据手套,超越触觉体验等等在。本文分析了客户在数字化局势中及时反馈的心理学,并创造了沉浸式体验氛围,实现了传统工艺品衍生物离线体验商店的数字形势展示和互动体验。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号