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Students' Visual Perceptions of Virtual Lectures as Measured by Eye Tracking

机译:通过眼跟踪测量的学生对虚拟讲座的视觉看法

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摘要

In this paper, we used eye tracking methodologies to investigate students' visual perceptions of lectures using 3D real-time virtual studio technology. For measuring learning performance, we also gave the students multiple-choice paper quizzes at the end of the lectures. Three virtual lectures were created with different types of lecture materials (text-centered, image-centered, and lecturer-centered) and 3D virtual sets (classroom, cyberspace, and lecture-theme space). Through analyzing students' eye movements in viewing still and moving scenes of the virtual lectures, we found that layouts and movements of design elements on lecture screens significantly influenced students' scanpaths and areas of interest (AOIs). Lecture material types affected learning performance while 3D virtual sets had no effect due to students' inattention to the virtual background areas. We discuss effective ways to develop virtual lectures and design lecture screens for better presentation of lecture content and higher learning performance.
机译:在本文中,我们使用眼动追踪方法来研究学生运用三维实时虚拟演播室技术讲座的视觉感受。为了测量学习表现,我们也给学生选择题测验纸在演讲的结尾。三个虚拟讲座,与不同类型的演讲材料(文字为中心,以图像为中心的,和讲师为中心的)和3D虚拟集(教室,网络空间,和演讲主题空间)创建。通过分析学生在观看静止和移动虚拟讲座的场景眼球运动,我们发现,在演讲的屏幕布局和设计元素,运动显著影响学生的扫描路径和兴趣(兴趣区)的区域。讲座受到影响学习效率,同时3D虚拟场景不得不因为学生注意力不集中到虚拟背景区域没有影响的材料类型。我们讨论了开发虚拟讲座和设计讲座屏幕为演讲内容更好的表现和更高的学习表现的有效途径。

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