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Wikispeedia: An Online Game for Inferring Semantic Distances between Concepts

机译:Wikispeedia:一个在线游戏,用于在概念之间推断语义距离

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Computing the semantic distance between real-world concepts is crucial for many intelligent applications. We present a novel method that leverages data from 'Wikispeedia', an online game played on Wikipedia; players have to reach an article from another, unrelated article, only by clicking links in the articles encountered. In order to automatically infer semantic distances between everyday concepts, our method effectively extracts the common sense displayed by humans during play, and is thus more desirable, from a cognitive point of view, than purely corpus-based methods. We show that our method significantly outperforms Latent Semantic Analysis in a psychometric evaluation of the quality of learned semantic distances.
机译:计算实际概念之间的语义距离对于许多智能应用来说至关重要。我们介绍了一种新的方法,可以利用“维基斯本亚洲”的数据,这是在维基百科的在线游戏;玩家必须通过单击遇到的文章中的链接来达到另一个不相关的文章的文章。为了自动推断日常概念之间的语义距离,我们的方法有效地提取了在游戏期间的人类显示的常识,因此从认知的角度来看,比基于语料库的方法更为希望。我们表明,我们的方法显着优于学习语义距离质量的心理测量评估中的潜在语义分析。

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