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Wikispeedia: An Online Game for Inferring Semantic Distances between Concepts

机译:Wikispeedia:推断概念之间语义距离的在线游戏

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Computing the semantic distance between real-world concepts is crucial for many intelligent applications. We present a novel method that leverages data from 'Wikispeedia', an online game played on Wikipedia; players have to reach an article from another, unrelated article, only by clicking links in the articles encountered. In order to automatically infer semantic distances between everyday concepts, our method effectively extracts the common sense displayed by humans during play, and is thus more desirable, from a cognitive point of view, than purely corpus-based methods. We show that our method significantly outperforms Latent Semantic Analysis in a psychometric evaluation of the quality of learned semantic distances.
机译:计算现实世界概念之间的语义距离对于许多智能应用程序至关重要。我们提出了一种新颖的方法,该方法利用了Wikipedia上的在线游戏“ Wikispeedia”中的数据;玩家仅需单击遇到文章中的链接,即可从另一篇无关的文章中找到一篇文章。为了自动推断日常概念之间的语义距离,我们的方法有效地提取了人类在游戏过程中表现出的常识,因此,从认知的角度来看,比纯粹基于语料库的方法更为可取。我们表明,在对所学语义距离的质量进行心理评估时,我们的方法明显优于潜在语义分析。

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